Sunday, September 25, 2011

Movie scene script and evaluation

 From ;

300- Fight In The Shade movie scene

***There are large spaces in areas, this is a break between pages since each JPG picture is one page.


This scene uses tons of audio that matches up with the visual chaos of the battle scene. The slow motion, though one cannot acknowledge in the script, goes very well with the distant and nearly muffled sounds. In the Gestalt Principal, Figure and Ground are used very much. There is an overall bombardment of sound in the fight but the clashes and other sounds Leonidas makes stand out over the rest to draw attention to him. Illusion is also used a bit during the arrow scene because it’s basically two sounds: a clang on metal or a thump on ground. However, interchanging these two sounds, multiplying them, and playing them rapidly and repeatedly creates the illusion of a total chaos of all these individual arrows hitting an array of different surfaces.
            The scene does a fine job of using sounds to give an impression of space as well. Size, distance, and perception are used a lot in this scene with background noises and other sound effects. The muffled cries during the fighting give a solid background behind Leonidas as we hear his sounds on a closer level. It gives the battlefield a very large feel because even though the cries are in the background, some are close and some are distant. The horn also sounds far away due to its intensity. Lastly, the sounds’ pitches correlate with the slow motion scene’s movement by having lower pitches in slowness, and their original pitches in the real-time segments.  


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